Mochi_Le_Chat

A short blocking level immagined for a stealth gameplay just like in Assassin'sCreed.
Simulation
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I recreated the level of the Cap Kingdom of Mario Odyssey. It's just made of placeholders.
Platformer
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A game inspired by Berserk, dodge every enemy and Shoot'Em Up.
Shooter
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My first game on Construct 2. Inspired by the arcade game Berserk.
Shooter
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A reversed Sokoban type of game
Puzzle
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Game Jam game. The theme : Non-stop
Racing
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Bullet hell prototype in a Christmas ambient
Fighting
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A prototype that I made to test procedural generation, dialogue management and an inventory. Coded on Unity.
Shooter
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